⚙️・Exports
💾・Framework
Client

Client

These exports can only be used on the client-side. Make sure to use them in your client-side script files.

GetPlayerName

exports.it_bridge:GetPlayerName()

Returns the current player's ingame name.

Example

local playerName = exports.it_bridge:GetPlayerName()
print(playerName)

GetCitizenId

exports.it_bridge:GetCitizenId()

Returns the current player's citizen ID. For every framework, the citizen ID is unique.

Example

local citizenId = exports.it_bridge:GetCitizenId()
print(citizenId)

GetPlayerJob

exports.it_bridge:GetPlayerJob()

Returns table containing the current player's job information.

{
    grade: 0, -- number
    grade_label: "Unemployed", -- string
    grade_salary: 0, -- number
    isBoss: false, -- boolean
    label: "Unemployed", -- string
    name: "unemployed", -- string
    onDuty: true, -- boolean
}

Example

local job = exports.it_bridge:GetPlayerJob()
print(job.label) -- Unemployed

GetMoney

exports.it_bridge:GetMoney(moneyType)
  • moneyType: string: The money type. (cash, bank, black_money)

Returns the current player's money amount.

Example

local cash = exports.it_bridge:GetMoney('cash')
print(cash)